
const int Value_BeliarW_Raven = 500;
const int Damage_BeliarW_Raven = 50;
const int Value_BeliarW_1H_01 = 600;
const int Damage_BeliarW_1H_01 = 90;
const int Value_BeliarW_1H_02 = 650;
const int Damage_BeliarW_1H_02 = 91;
const int Value_BeliarW_1H_03 = 725;
const int Damage_BeliarW_1H_03 = 92;
const int Value_BeliarW_1H_04 = 875;
const int Damage_BeliarW_1H_04 = 93;
const int Value_BeliarW_1H_05 = 950;
const int Damage_BeliarW_1H_05 = 94;
const int Value_BeliarW_1H_06 = 1050;
const int Damage_BeliarW_1H_06 = 95;
const int Value_BeliarW_1H_07 = 1150;
const int Damage_BeliarW_1H_07 = 96;
const int Value_BeliarW_1H_08 = 1250;
const int Damage_BeliarW_1H_08 = 97;
const int Value_BeliarW_1H_09 = 1375;
const int Damage_BeliarW_1H_09 = 98;
const int Value_BeliarW_1H_10 = 1500;
const int Damage_BeliarW_1H_10 = 99;
const int Value_BeliarW_1H_11 = 1650;
const int Damage_BeliarW_1H_11 = 100;
const int Value_BeliarW_1H_12 = 1800;
const int Damage_BeliarW_1H_12 = 101;
const int Value_BeliarW_1H_13 = 2000;
const int Damage_BeliarW_1H_13 = 102;
const int Value_BeliarW_1H_14 = 2125;
const int Damage_BeliarW_1H_14 = 103;
const int Value_BeliarW_1H_15 = 2300;
const int Damage_BeliarW_1H_15 = 104;
const int Value_BeliarW_1H_16 = 2500;
const int Damage_BeliarW_1H_16 = 105;
const int Value_BeliarW_1H_17 = 2700;
const int Damage_BeliarW_1H_17 = 106;
const int Value_BeliarW_1H_18 = 2900;
const int Damage_BeliarW_1H_18 = 107;
const int Value_BeliarW_1H_19 = 3100;
const int Damage_BeliarW_1H_19 = 108;
const int Value_BeliarW_1H_20 = 3300;
const int Damage_BeliarW_1H_20 = 110;
const int Value_BeliarW_2H_01 = 600;
const int Damage_BeliarW_2H_01 = 100;
const int Value_BeliarW_2H_02 = 650;
const int Damage_BeliarW_2H_02 = 101;
const int Value_BeliarW_2H_03 = 725;
const int Damage_BeliarW_2H_03 = 102;
const int Value_BeliarW_2H_04 = 875;
const int Damage_BeliarW_2H_04 = 103;
const int Value_BeliarW_2H_05 = 950;
const int Damage_BeliarW_2H_05 = 104;
const int Value_BeliarW_2H_06 = 1050;
const int Damage_BeliarW_2H_06 = 105;
const int Value_BeliarW_2H_07 = 1150;
const int Damage_BeliarW_2H_07 = 106;
const int Value_BeliarW_2H_08 = 1250;
const int Damage_BeliarW_2H_08 = 107;
const int Value_BeliarW_2H_09 = 1375;
const int Damage_BeliarW_2H_09 = 108;
const int Value_BeliarW_2H_10 = 1500;
const int Damage_BeliarW_2H_10 = 109;
const int Value_BeliarW_2H_11 = 1650;
const int Damage_BeliarW_2H_11 = 110;
const int Value_BeliarW_2H_12 = 1800;
const int Damage_BeliarW_2H_12 = 111;
const int Value_BeliarW_2H_13 = 2000;
const int Damage_BeliarW_2H_13 = 112;
const int Value_BeliarW_2H_14 = 2125;
const int Damage_BeliarW_2H_14 = 113;
const int Value_BeliarW_2H_15 = 2300;
const int Damage_BeliarW_2H_15 = 114;
const int Value_BeliarW_2H_16 = 2500;
const int Damage_BeliarW_2H_16 = 115;
const int Value_BeliarW_2H_17 = 2700;
const int Damage_BeliarW_2H_17 = 116;
const int Value_BeliarW_2H_18 = 2900;
const int Damage_BeliarW_2H_18 = 117;
const int Value_BeliarW_2H_19 = 3100;
const int Damage_BeliarW_2H_19 = 118;
const int Value_BeliarW_2H_20 = 3300;
const int Damage_BeliarW_2H_20 = 120;
const int BeliarDamageChance_01 = 12;
const int BeliarDamageChance_02 = 14;
const int BeliarDamageChance_03 = 16;
const int BeliarDamageChance_04 = 18;
const int BeliarDamageChance_05 = 20;
const int BeliarDamageChance_06 = 22;
const int BeliarDamageChance_07 = 24;
const int BeliarDamageChance_08 = 26;
const int BeliarDamageChance_09 = 28;
const int BeliarDamageChance_10 = 30;
const int BeliarDamageChance_11 = 32;
const int BeliarDamageChance_12 = 34;
const int BeliarDamageChance_13 = 36;
const int BeliarDamageChance_14 = 38;
const int BeliarDamageChance_15 = 40;
const int BeliarDamageChance_16 = 42;
const int BeliarDamageChance_17 = 44;
const int BeliarDamageChance_18 = 46;
const int BeliarDamageChance_19 = 48;
const int BeliarDamageChance_20 = 50;
